Class: Rogue 1 - Soulknife (to be)
Race: Shifter - Swiftstride (fox themed)
Background: Criminal (thief, assassin in emergencies)
Alignment: Chaotic Neutral
Age: 23
If you need help picking, check out 5e Personality Creator and 5e Background Creator
Traits
Ideals
Prompt: I’m loyal to my friends, not to any ideals, and everyone else can take a trip down the Styx for all I care. (Neutral)
- Evil eye everyone that isn’t friend
- Distrust everyone that isn’t friend
- Friendly mischief to friends
- Extra loyal to guardian character
- Others saw you as being different or strange, and so you had few companions.
Prompt: Adventurous. I don’t like doing the same thing every day. I crave variety. - Gets bored easily
- Tries to spontaneously suggest irrelevant things
Aspirations
- To please Traubon
- To prove shifters aren’t bad… or well, awful
- To prove myself someone who doesn’t need to commit crimes, or at least someone good enough to get paid well
Flaws
Prompt: When I see something valuable, I can’t think about anything but how to steal it.
- Sometimes I have to be pulled away from valuable stuff in favour of more sensible plans
- If I don’t get any shinies for too long I get grumpy
- I might try and solicit gold or valuables instead of more useful information
Prompt: When given the choice between right or left I always choose left - No explanation needed
Connections
Prompt: Something important was taken from me, and I aim to steal it back.
Prompt: I lost someone I care about, but I still see them in guilty visions, recurring dreams, or as a spirit.
- Parents: Dead at a young age
- Siblings: None
- Guardian: Traubon Steepdelve
- Dwarf
- Blacksmith
- Mute
- Outcast
- Family heirloom?
- Last memory of someone from childhood?
Events
History
Yesterday
A Week Ago
A Month Ago
A Year Ago
- I now regularly steal during hard spots, or sometimes for fun if it’s shiny enough
- My English is getting better now I talk to more people
A Decade Ago
- Realising we’re poor and mistreated I steal some food and bring it home
- Traubon is shocked and disappointed, but hunger takes over
- Lasts a while and he gets another job or two
- Once the money and food run out I take something from another poor person
- This goes badly and he makes us give it back
Two Decades Ago
- Parents died shortly after each other
- Due to being shifters
- Traubon found at took me in
- Realised I was likely a shifter
- Took me away to Twilight Valley
Goals
Tomorrow
- Set off, alive, for [quest]
Next Week
Next Month
Next Year
Next Decade
Personality
Prompts:
- I don’t pay attention to the risks in a situation. Never tell me the odds.
- The best way to get me to do something is to tell me I can’t do it.
Prejudices
- Rich people have too much moneys, they should be giving it out
- People that judge me aren’t even worth judging
- Non shifters can’t be trusted, they don’t like our people
Comfort Levels
Superior/Inferior can mean skill or title
Richer/Poorer can also be lifestyle, not actual wealth
Interactions
A combination of experience and prejudice, how well they would treat someone of that marking
Table
-10 - 10
| Ally | Neutral | Enemy | Commoner | Merchant | Guard | Labourer | Tradesman | Thief | Friends | Family | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Superior | 10 | 7 | -3 | 5 | -2 | -5 | 7 | 0 | 8 | 10 | 10 |
| Equal | 8 | 3 | -2 | 4 | 0 | -3 | 5 | 2 | 8 | 8 | 10 |
| Inferior | 7 | 5 | -1 | 5 | 5 | -1 | 6 | 6 | 8 | 10 | 10 |
| Richer | -6 | -7 | -9 | ||||||||
| Moderate | 6 | 3 | -2 | ||||||||
| Poorer | 8 | 6 | 3 | ||||||||
| ^interaction-table |
Graph
type: bar
id: interaction-table
layout: rows
yMin: -10
yMax: 10
spanGaps: true
beginAtZero: true
select: [Superior, Equal, Inferior, Richer, Moderate, Poorer]Experience
Raw experience of that marking (-10 bad experience, 0 no/neutralised experience, 10 good experience)
Table
-10 - 10
| Ally | Neutral | Enemy | Commoner | Merchant | Guard | Laborer | Tradesman | Friends | Family | |
|---|---|---|---|---|---|---|---|---|---|---|
| Superior | ||||||||||
| Equal | ||||||||||
| Inferior | ||||||||||
| Richer | ||||||||||
| Moderate | ||||||||||
| Poorer | ||||||||||
| ^experience-table |
Graph
type: bar
id: experience-table
layout: rows
yMin: -10
yMax: 10
spanGaps: true
beginAtZero: true
select: [Superior, Equal, Inferior, Richer, Moderate, Poorer]Projected energy
Key
Social Energy: How introverted → extroverted the character is. An introverted character might prefer to avoid crowds or banquets.
Boldness: How shy → bold the character is in decisions and interactions. A shy character might take time to warm up to new people or stay cautious.
Thoughtfulness: How much the character jumps to decisions/engagements → considers them. A less thoughtful character might not think things through, a thoughtful character might consider every social interaction.
Stability: How much the character is likely to deviate from patterns → stay consistent. A less stable character might suddenly decide they want to avoid crowds this one time, or randomly choose someone to be friends with when typically shy.
Engagement: How much the character is solitary → likely to engage with people and situations. A solitary character might avoid important meetings, sleep in trees, or may just space out during thoughts. An engaged character is more likely to be a leader and actively seek discussion.
Personally, I would avoid making a character that scores below a 2 on any of these, and avoid going low on too many of these.
Additionally, you might choose for a character to appear differently how they act, however it would be sensible to align these closely.
Table
1-5
| Social Energy | Boldness | Thoughtfulness | Stability | Engagement | |
|---|---|---|---|---|---|
| Internal | 2 | 3 | 4 | 3 | 5 |
| External | 3 | 5 | 2 | 1 | 4 |
| ^energy-table |
Graph
type: radar
id: energy-table
layout: rows
rMin: 0
rMax: 5
width: 60%Habits
- e.g. Likes to play with animals during their long rest shifts.
Enneagram
Enneagram type descriptions 1
Pick one type, and optionally a trait from one or two other adjacent ones
Type 1 - The Reformer
Perfectionists, responsible, fixated on improvement
Ones are essentially looking to make things better, as they think nothing is ever quite good enough. This makes them perfectionists who want to reform and improve, who desire to make order out of the omnipresent chaos.
Type 2 - The Helper
Helpers who need to be needed
Twos essentially feel that they are worthy insofar as they are helpful to others. Love is their highest ideal. Selflessness is their duty. Giving to others is their reason for being. Involved, socially aware, usually extroverted, Twos are the type of people who remember everyone’s birthday and who go the extra mile to help out a co-worker, spouse or friend in need.
Type 3 - The Achiever
Focused on the presentation of success, to attain validation
Threes need to be validated in order to feel worthy; they pursue success and want to be admired. They are frequently hard working, competitive and are highly focused in the pursuit of their goals, whether their goal is to be the most successful salesman in the company or the “sexiest” woman in their social circle.
Type 4 - The Individualist
Identity seekers, who feel unique and different
Fours build their identities around their perception of themselves as being somehow different or unique; they are thus self-consciously individualistic. They tend to see their difference from others as being both a gift and a curse - a gift, because it sets them apart from those they perceive as being somehow “common,” and a curse, as it so often seems to separate them from the simpler forms of happiness that others so readily seem to enjoy.
Type 5 - The Investigator
Thinkers who tend to withdraw and observe
Fives essentially fear that they don’t have enough inner strength to face life, so they tend to withdraw, to retreat into the safety and security of the mind where they can mentally prepare for their emergence into the world. Fives feel comfortable and at home in the realm of thought. They are generally intelligent, well read and thoughtful and they frequently become experts in the areas that capture their interest.
Type 6 - The Loyalist
Conflicted between trust and distrust
Sixes essentially feel insecure, as though there is nothing quite steady enough to hold onto. At the core of the type Six personality is a kind of fear or anxiety. Sixes don’t trust easily; they are often ambivalent about others, until the person has absolutely proven herself, at which point they are likely to respond with steadfast loyalty.
Type 7 - The Enthusiast
Pleasure seekers and planners, in search of distraction
Sevens are essentially concerned that their lives be an exciting adventure. They are future oriented, restless people who are generally convinced that something better is just around the corner. They are quick thinkers who have a great deal of energy and who make lots of plans. They tend to be extroverted, multi-talented, creative and open minded.
Type 8 - The Challenger
Taking charge, because they don’t want to be controlled
Eights are essentially unwilling to be controlled, either by others or by their circumstances; they fully intend to be masters of their fate. Eights are strong willed, decisive, practical, tough minded and energetic. They also tend to be domineering; their unwillingness to be controlled by others frequently manifests in the need to control others instead.
Type 9 - The Peacemaker
Keeping peace and harmony
Nines essentially feel a need for peace and harmony. They tend to avoid conflict at all costs, whether it be internal or interpersonal. As the potential for conflict in life is virtually ubiquitous, the Nine’s desire to avoid it generally results in some degree of withdrawal from life, and many Nines are, in fact, introverted. Other Nines lead more active, social lives, but nevertheless remain to some to degree “checked out,” or not fully involved, as if to insulate themselves from threats to their peace of mind.
Instinctual variants
In addition to the Enneagram type, people are also considered to be one of three instinctual variants.
Pick one
Self-preservation (dealing with oneself)
Partner (dealing with another person)
Social instinct (dealing with a group)
*This sheet uses Templater and Obsidian Charts